Wednesday, October 22, 2008

New this year, the first-ever three-day Project Management Course for Game Development, led by Heather Chandler

This workshop session is ideal for anyone who leads a game development team of any size. Those new to the leadership role will leave with new tools to help them keep projects on track, motivate team members, and conduct risk analysis. More experienced producers will also benefit from learning the production techniques and methods discussed.Registration includes your copy of the Game Production Handbook, 2008 Edition.

Learn ways to keep projects on track, by using cross-functional teams, prototyping game features, and conducting a risk analysis. Develop new skills to build and motivate your team, and learn new strategies for improving developer and publisher relationships including how to define milestones and accommodate scope changes.

The game development course is 16 hours in duration. The course is worth 1.6 Continuing Education Unit (CEU) credits. Participants who complete the course will receive a certificate of completion and documentation of the amount of CEU's earned.

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